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Commit 5f3c4d0f authored by emorgan's avatar emorgan
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typo

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...@@ -78,7 +78,7 @@ You can see a full example of this in the `ExampleNode` sketch. ...@@ -78,7 +78,7 @@ You can see a full example of this in the `ExampleNode` sketch.
## Calling Behaviours ## Calling Behaviours
Behaviours can currently be called in two ways: Behaviours can currently be called in two ways:
* via Node RED, by sending a message on the channel. So, instead of sending '100' to make the node wiggle, now you have to sent 'wiggle 100'. * via Node RED, by sending a message on the channel. So, instead of sending '100' to make the node wiggle, now you have to send 'wiggle 100'.
* you can also do this using the Arduino serial monitor, to make it easier to test * you can also do this using the Arduino serial monitor, to make it easier to test
Each `Behaviour` has a unique name, and some number of parameters (mostly none, or one). Each `Behaviour` has a unique name, and some number of parameters (mostly none, or one).
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